![]() ![]() Here's an example at the forehead, set to 100% zoom:Īs you can see in this example, I was able to reduce the skin detail while still retaining fine hair, eyebrow, and eyelash detail.Īnd he looks a little soft. I might then refine my small details boost slider until I'm satisfied. This will often soften up eyelashes, eyebrows, etc, so I will add some positive small detail (not boost!) to bring back those details. Working in the small details layer, I like to move the small boost slider to the left just until the smallest skin detail starts to disappear. ![]() I find it to be overly strong, your mileage may vary. I should at this point mention that there is a preset already in Detail for skin/portraiture. Think about it: we are now working with a tool that will allow us to reduce the weakest details in skin, while still retaining the stronger of the small details (eyelashes, etc.) So a positive increase to the Boost Small Details slider will give emphasis to the weakest of the small details, while negative value will decrease the weakest values without greatly affecting the rest of the small details. So a positive increase to Boost Saturation, for example, will saturate the least saturated colors in the image disproportionately, and incidently acting very similar to the Vibrance slder in ACR/Lightroom. In all the Topaz plugins, boost works the same way: increasing (or decreasing) the weakest values disproportionately. Here's the Medium Detail layer (Small and Large set to -1, Medium set to +1): (Ignore the boost sliders for now, we'll get to those.) You should now be looking at all the areas that are affected by the small details slider. To view the small details only, drag the Medium and Large detail sliders to -1, and push the Small details slider to +1. This "turns off" the Base layer, leaving only the three "detail" layers (Small, Medium, Large) visible. Next to remove the Base layer, go to the Tone tab and move the Contrast slider all the way to the left to -1. I thought it would be useful to see what Detail actually does to an image, based on what I've gleaned from TopazLabs blogs and some other sites.Īfter opening this in Detail and allowing the pre-processing to occur, I go to the Colors tab and set Saturation to -1, essentially desaturating the image and removing the Color layer. Once this pre-processing is done, however, image adjustment can be done rapidly. It uses algorithms to break an image into five layers: a Color layer, a "base" layer, small, medium, and large detail layers. ![]() Working on a duplicate layer will allow us to fade or mask portions of the image as appropriate once we've finished.ĭetail is a very slow filter to launch, often taking a few minutes to "pre-process" an image. ![]() In addition, Topaz Detail adjustments can be fairly strong. For that reason, I always turn off all sharpening before sending an image to the Detail filter. However, I have found that it will enhance any halos that are already present, however small and unobjectionable in the original image. Topaz Detail claims not to introduce any halos in an image. However, it can be somewhat finicky to use, and the manual that comes with it can sometimes be a litte on the sparse side. You can read more about it here.ĭetail is a powerful and interesting plugin that does an amazing job of bringing out details in an image. I wanted to examine an interesting new Photoshop plugin filter from TopazLabs called Detail. And no one has emailed me to correct me, so I assume I got most of the facts right. EDIT: very cool, Topazlabs linked to this from their twitter feed. ![]()
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